![]() ![]() ![]() And that’s with everything set at the ULTRA defaults, including Terrain and Object LOD set to 200. With a GSynch monitior and a modern multi-core CPU, you can’t even tell there’s a thread-lock anywhere. At 1440p spawning into EGLL, I am only Mainthread Limited at ULTRA, but still get 35-45 fps. ![]() I have similar spec to you, though only an i7-11700F. With your system specs, there is no well in heck you should be CPU main thread limited on LOW in any circumstances, and likely not even HIGH-END. When you started your comments there, you said you saw no difference between Ultra and Low presets. I followed that thread but your saga and the guy’s advice still makes no sense to me. explains this very well in another thread I run I9 11900k 3070TI 1080p on full Ultra and RS at 180. This is not to be confused with stuttering! The higher the graphics settings, the worse the performance of the system and thus also the refresh rate. Note: Please don’t forget the difference between stuttering and the refresh rate. I would be very happy about your feedback. I would ask you to give 10 minutes of your time to try this procedure. The reloading of this data usually causes the familiar stuttering. I suspect that some cache will be fully loaded beforehand and that all the necessary data will already be available the next time the simulator is started. For me, this procedure made the stuttering disappear completely. Now quit the flight simulator again and stay on the desktop for one or two minutes.įrom now on you can continue as normal.Wait about a minute or two there, taking a look around. Start the flight and let the flight simulator load until you are in the desired position.Click on the world map, select the aircraft you want to fly and select an airport of departure or a gate / parking position from which you want to start.Now to the actual solution to the problem: ![]()
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